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ATTRITIO

Saint Celestine

LeaderEpic Hero150 pts

Characteristics

M12"
T3
Sv2+
Inv4+
W5
LD6+
OC1

Ranged Weapons

  • The Ardent BladeRange 12"A D6Skill N/AS/AP/D 6 / -2 / 1
    Ignores CoverTorrent

Abilities

Healing Tears
While this unit contains a Celestine model, in your Command phase, if this unit is below its Starting Strength, either one destroyed Geminae Superia model or up to D3 other Bodyguard models are returned to this unit.
Lifewards
While this unit contains one or more Geminae Superia models, Celestine has the Feel No Pain 4+ ability.
Miraculous Intervention
The first time this unit’s Celestine model is destroyed, roll one D6 at the end of the phase. On a 2+, set that Celestine model back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of any enemy units, with its full wounds remaining.
Acts of Faith
If your Army Faction is ^^**Adepta Sororitas**^^, each unit from your army with this ability can perform one Act of Faith per phase. This is done using Miracle dice. GAINING MIRACLE DICE If your Army Faction is ^^**Adepta Sororitas**^^, you gain 1 Miracle dice: - At the start of each battle round. - Each time an ^^**Adepta Sororitas**^^ unit from your army is destroyed. Each time you gain a Miracle dice, roll one D6. The number you roll is the value of that Miracle dice. This value cannot be changed or re-rolled, unless a rule specifically states otherwise. Keep your Miracle dice to one side
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.

Points

  • 3 models150 pts

Keywords

Adepta SororitasInfantryFlyGrenadesImperiumEpic HeroJump PackCharacterSororitas CharacterAdepta Sororitas