Allarus Custodians
110 - 330 pts
Characteristics
M5"
T7
Sv2+
Inv4+
W4
LD6+
OC2
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Castellan axeRange MeleeA 4Skill 2+S/AP/D 9 / -1 / 3
- Guardian SpearRange MeleeA 5Skill 2+S/AP/D 7 / -2 / 2
- MisericordiaRange MeleeA 5Skill 2+S/AP/D 5 / -2 / 1
Abilities
- Slayers of Tyrants
- Each time a model in this unit makes an attack that targets a ^^Character, Monster^^ or ^^Vehicle^^ unit, you can re-roll the Wound roll.
- From Golden Light
- Once per battle, at the end of your opponent's turn, if this unit is not within Engagement Range of one or more enemy units, you can remove it from the battlefield and place it into Strategic Reserves.
- Earned Name
- Each time this model's unit is selected to fight, both Ka'tah Stances are active for that unit, instead of only one.
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
- Martial Ka'tah
- Each time a unit with this ability is selected to fight, select one of the Ka'tah stances below. Until that unit has finished making its attacks, the selected Stance is active for it and it gains the relevant ability. ■ DACATARAI STANCE Melee weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability. ■ RENDAX STANCE Melee weapons equipped by models in this unit have the [LETHAL HITS] ability.
Points
- 2 models110 pts
- 3 models165 pts
- 5 models275 pts
- 6 models330 pts
Keywords
ImperiumAdeptus CustodesTerminatorInfantryAdeptus Custodes