Witchseekers
50 - 100 pts
Characteristics
M6"
T3
Sv3+
W1
LD6+
OC1
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Close combat weaponRange MeleeA 2Skill 3+S/AP/D 3 / 0 / 1
Abilities
- Sanctified Flames
- In your Shooting phase, after this unit has shot, select one enemy unit that was hit by one or more of those attacks. That unit must take a Battle-shock test.
- Earned Name
- Each time this model's unit is selected to fight, both Ka'tah Stances are active for that unit, instead of only one.
- Psyk-out Grenades
- - This unit has EXPLOSIVES. - When you target this unit with the Explosives stratagem, if you select an enemy PSYKER unit, you can re‑roll rolls to determine whether that enemy unit suffers a mortal wound.
- Daughter of the Abyss
- This model has the Feel No Pain 3+ ability against Psychic Attacks and mortal wounds.
- Scouts 6"
- This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: - If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. - If that unit is wholly within your deployment zone, it can make a **scout move**. - If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** c
- Ceaseless Vigilance
- In your Shooting phase, this unit can select one **visible** enemy unit within 12". That enemy unit is **nulled**: - While a unit is **nulled**, that unit has +3" **detection range**.
Points
- 4 models50 pts
- 5 models55 pts
- 9 models90 pts
- 10 models100 pts
Keywords
Adeptus CustodesAnathema PsykanaInfantryImperiumAdeptus Custodes