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ATTRITIO

Catachan Heavy Weapons Squad

65 pts

Characteristics

M6"
T3
Sv5+
W2
LD7+
OC2

Ranged Weapons

  • AutocannonRange 48"A 2Skill 5+S/AP/D 9 / -1 / 3
    Heavy
  • Heavy bolterRange 36"A 3Skill 5+S/AP/D 5 / -1 / 2
    HeavySustained Hits 1
  • LascannonRange 48"A 1Skill 5+S/AP/D 12 / -3 / D6+1
    Heavy
  • LasgunRange 24"A 1Skill 4+S/AP/D 3 / 0 / 1
    Rapid Fire 1
  • MortarRange 48"A D6Skill 5+S/AP/D 5 / 0 / 1
    BlastHeavyIndirect Fire
  • ➤ Missile launcher - fragRange 48"A D6Skill 5+S/AP/D 4 / 0 / 1
    BlastHeavy
  • ➤ Missile launcher - krakRange 48"A 1Skill 5+S/AP/D 9 / -2 / D6
    Heavy

Melee Weapons

  • Close combat weaponRange MeleeA 2Skill 4+S/AP/D 3 / 0 / 1

Abilities

Bring it Down!
Each time a model in this unit makes a ranged attack that targets a **^^Monster^^** or **^^Vehicle^^** unit, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.
Sacrificus Tempestus
**^^Tempestus Scions^^** unit only. If this unit is destroyed while within range of an objective marker that you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.
Steel Armorial
**^^Astra Militarum Vehicle^^** or **^^Astra Militarum Tech-Priest Enginseer^^** unit only. At the end of the battle, if this unit is part of your Crusade army and was not destroyed during the battle, you can re-roll one failed Out of Action test taken for a friendly **^^Astra Militarum Vehicle^^** unit.
Bastion Honour
**^^Regiment^^** unit only. Once per battle, at the start of your opponent's Fight phase, this unit can use this ability. If it does, until the end of the phase, this unit has the Fights First ability.
Honourifica Imperialis
In an Order is issued to this unit, instead of applying until the start of your next Command phase, that Order will apply to it until the end of the battle, until a new Order is issued to it or until that unit becomes Battle-shocked (whichever happens first).
Celeris Heart
**^^Regiment^^** unit only. Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this unit, if this unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to D6".
Order of the Adamantine Chain
Each time this unit is Marked for Greatness, it gains an additional 2XP.
Merit of the Strategium
After both players have deployed their armies, you can redeploy this unit. When doing so, this unit can be placed into Strategic Reserves, regardless of how many units are already in Strategic Reserves.
Diamantine Star
**^^Regiment^^** unit only. When this unit arrives from Strategic Reserves, it can be set up within your opponent's deployment zone (all other restrictions still apply).
Star of Fidelity
Each time you select this unit as the target of a Stratagem, roll one D6: on a 5+, you gain 1CP.
Decree of Dispensation
**^^Officer^^** unit only. Once per Tour of Duty, if this unit is your **^^Warlord^^**, you can select on deficiency effect that current applies to your Crusade force. Until the end of your next battle, that effect does not apply to your Crusade force.
Auxila Golden Star
**^^Cavalry^^** or **^^Ogryn^^** unit only. You can target this unit with the Heroic Intervention Stratagem for 0CP, and can do so even if you have already used that Stratagem on a different unit this phase.
Departmento Salvage Award
**^^Regiment^^** or **^^Ratlings^^** unit only. At the end of the battle, if this unit is on the battlefield, roll one D6, adding 1 to the result if this unit is within range of an objective marker that you control. On a 6+, you gain 1 Requisition point.
Laurels of Purity
**^^Officer^^** or **^^Ministorum Priest^^** unit only. While the bearer is leading a unit, models in that unit have the Feel No Pain 4+ ability against Psychic Attacks.
Auramite Aquila
Unit with the Battle-hardened rank or higher only. This unit gains one Battle Trait of your choice. This must be a Battle Trait it can have, and does not count towards the maximum number of Battle Traits that a unit can have. If the Legendary Veterans Requisition is used on this unit, that Requisition only costs you 1RP.
Lord Commander's Sigilum
At the end of the battle, if this unit destroyed one or more enemy units during that battle, you gain 1 Commendation point.
Medal of Laudable Service
At the start of every Tour of Duty, you can select one Battle Honour this unit has (excluding Personal Commendations), and replace it with a new Battle Honour of your choosing (excluding Personal Commendations).
Oculus Laureate
**^^Officer^^** unit only. If this unit is your **^^Warlord^^**, you can use one Crusade Blessing even if you are not the Underdog.
Medallion Resolute
While the unit is within range of an Objective marker that you control, models in this unit have a 5+ invulnerable save.
Embarking
While embarked within a **^^Transport^^**, each model takes up the space of 2 models, and each weapon equipped by these models is considered to be 2 models' weapons for the purposes of the Firing Deck ability.
Scouts 6"
This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following:  - If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone.  - If that unit is wholly within your deployment zone, it can make a **scout move**.  - If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** c

Points

  • 3 models65 pts

Keywords

Astra MilitarumImperiumInfantryGrenadesRegimentAstra Militarum