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ATTRITIO

Earthshaker Platform

110 pts

Characteristics

M-
T8
Sv3+
W8
LD7+
OC2
Ranged WeaponsRangeABSSAPD
  • Earthshaker Cannon[Blast, Indirect Fire]240"D6+34+8-22
Melee WeaponsRangeAWSSAPD
  • Close combat weaponsMelee34+301

Abilities

Earthshaker Rounds
In your Shooting phase, after this model has shot, if one or more of those attacks made with its earthshaker cannon scored a hit against an enemy Infantry unit, until the end of your opponent’s next turn, that unit is shaken. While a unit is shaken, subtract 2" from its Move characteristic and subtract 2 from Advance and Charge rolls made for it.
Reinforced Cover
Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this Fortification, that model has the Benefit of Cover against that attack.
Fortification
While an enemy unit is only within Engagement Range of one or more Fortifications from your army: ■ That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll. ■ Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
Deadly Demise 1
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6").  ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th

Points

  • 1 model110 pts

Keywords

FortificationImperiumArtilleryAstra MilitarumFrameAstra Militarum