‘iron Hand’ Straken
LeaderEpic Hero55 pts
Characteristics
M6"
T3
Sv3+
Inv4+
W4
LD7+
OC1
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Auto ShotgunRange 12"A 3Skill 3+S/AP/D 4 / 0 / 2Assault
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Bionic Arm with Devil's ClawRange MeleeA 6Skill 2+S/AP/D 6 / -2 / 2Anti-Monster 4+
Abilities
- Been There, Seen it, Killed it
- Each time this model makes a melee attack, if it made a Charge move this turn, you can re-roll the Hit roll and you can re-roll the Wound roll.
- Leader
- This model can be attached to the following unit: - **^^Catachan Jungle Fighters**^^
- Cold Steel and Courage
- While this model is leading a unit, melee weapons equipped by models in that unit have the **[LETHAL HITS]** ability.
- Hazardous
- Each time a unit is **selected to shoot** or **selected to fight**, after that unit has resolved all of its attacks, make a number of **hazard rolls** (06.03) for that unit equal to the number of **[HAZARDOUS]** weapons you selected in the Select Weapons step.
- Voice Of Command
- If your Army Faction is **^^Astra Militarum^^**, **^^Officer^^** models with this ability can issue Orders. Each **^^Officer^^**'s datasheet will specify how many Orders it can issue and which units are eligible to receive those Orders. Each time an **^^Officer^^** model issues an Order, select one of the Orders below, then select one eligible friendly unit within 6" of that **^^Officer^^** model to issue it to. **^^Officer^^** models can issue Orders in your Command phase and at the end of a phase in which they disembarked from a **^^Transport^^** or were set up on the battlefield. Until the
- Scouts 6"
- This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: - If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. - If that unit is wholly within your deployment zone, it can make a **scout move**. - If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** c
- Lethal Hits
- Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. ***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*
Points
- 1 model55 pts
Keywords
Astra MilitarumImperiumInfantryCharacterEpic HeroGrenadesOfficerLeaderAstra Militarum