Aetaos’Rau’Keres
Epic Hero315 pts
Characteristics
M12"
T10
Sv6+
Inv4+
W24
LD6+
OC6
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- ➤ Bolt of Tzeentch - focused witchfireRange 24"A 9Skill 2+S/AP/D 10 / -2 / D3Psychic
- ➤ Bolt of Tzeentch - witchfireRange 24"A 9Skill 2+S/AP/D 10 / -1 / 1Psychic
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Staff of cataclysmRange MeleeA 6Skill 3+S/AP/D 8 / -2 / 3Psychic
- Warpfire talonsRange MeleeA 12Skill 3+S/AP/D 4 / -1 / 1Psychic
Abilities
- Emissary of the Great Mutator (Aura)
- While a friendly TZEENTCH LEGIONES DAEMONICA unit is within 6" of this model, you can re-roll Battle-shock tests taken for that unit.
- Master of Magicks (Psychic)
- In your Shooting phase, select one of the following abilities: [IGNORES COVER]; [LETHAL HITS]; [SUSTAINED HITS D3]. Until the end of the phase, this model’s ranged weapon has that ability.
- Damaged: 1-8 wounds remaining
- While this model has 1-8 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
- Deadly Demise D6+2
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
- The Shadow of Chaos
- If your Army Faction is LEGIONES DAEMONICA, certain areas of the battlefield are considered to be within your army’s Shadow of Chaos, as follows: ■ Your deployment zone is always within your army’s Shadow of Chaos. ■ At the start of any phase, if you control at least half of the objective markers within No Man’s Land, until the end of that phase, No Man’s Land is within your army’s Shadow of Chaos. ■ At the start of any phase, if you control at least half of the objective markers within your opponent’s deployment zone, until the end of that phase, your opponent’s deployment zone is within you
- Warp Rifts
- Each time a LEGIONES DAEMONICA unit from your army is set up on the battlefield using the Deep Strike ability, if it is set up wholly within your army’s Shadow of Chaos, and/or if it is set up wholly within 6" of one or more friendly BLOODTHIRSTER, GREAT UNCLEAN ONE, KAIROS FATEWEAVER, KEEPER OF SECRETS, LORD OF CHANGE, ROTIGUS, SHALAXI HELBANE or SKARBRAND units with which it shares the KHORNE, TZEENTCH, NURGLE or SLAANESH keyword, it can be set up anywhere that is more than 6" horizontally away from all enemy models, instead of more than 9".
Points
- 1 model315 pts
Keywords
Legiones DaemonicaMonsterCharacterEpic HeroTitanicToweringFlyPsykerChaosDaemonTzeentchTzeentch non-BattlelinePsychic WeaponChaos Daemons