Blue Horrors
125 pts
Characteristics
M6"
T3
Sv7+
Inv4+
W1
LD8+
OC1
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Coruscating Blue flamesRange 18"A 2Skill 4+S/AP/D 3 / -1 / 1PistolPsychic
- Coruscating Yellow flames (ref. only)Range 18"A 2Skill 5+S/AP/D 2 / -1 / 1PistolPsychic
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Blue clawsRange MeleeA 1Skill 5+S/AP/D 3 / 0 / 1
- Yellow claws (ref. only)Range MeleeA 2Skill 5+S/AP/D 2 / 0 / 1
Abilities
- Split
- Each time a ^^Blue Horror^^ model in this unit is destroyed, after the attacking unit has finished making its attacks, if this unit is not destroyed, roll one D6 for that model. On a 4+, add one ^^Brimstone Horror^^ model to this unit.
- Sullen Malevolence (Aura)
- While an enemy unit is within 6" of this unit, if this unit contains one or more ^^Blue Horror^^ models, worsen the Leadership characteristic of models in that enemy unit by 1.
- Exploding Horrors
- Each time this unit is selected to fight, you can select one enemy unit within Engagement Range of it, then select one or more ^^Brimstone Horror^^ models in this unit. For each ^^Brimstone Horror^^ model you select, roll one D6: on a 4+, that model is destroyed and that enemy unit suffers 1 mortal wound.
- Bane-forged weapons
- This unit’s attacks have +1 S.
- Soul-hungry Slaughterers
- When you target this unit with the Heroic Intervention/Fire Overwatch stratagem, that use is -1 CP.
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
- Infiltrators
- During deployment, if every model in a unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from your opponent’s deployment zone and all enemy units.
- The Shadow of Chaos
- If your Army Faction is LEGIONES DAEMONICA, certain areas of the battlefield are considered to be within your army’s Shadow of Chaos, as follows: ■ Your deployment zone is always within your army’s Shadow of Chaos. ■ At the start of any phase, if you control at least half of the objective markers within No Man’s Land, until the end of that phase, No Man’s Land is within your army’s Shadow of Chaos. ■ At the start of any phase, if you control at least half of the objective markers within your opponent’s deployment zone, until the end of that phase, your opponent’s deployment zone is within you
- Warp Rifts
- Each time a LEGIONES DAEMONICA unit from your army is set up on the battlefield using the Deep Strike ability, if it is set up wholly within your army’s Shadow of Chaos, and/or if it is set up wholly within 6" of one or more friendly BLOODTHIRSTER, GREAT UNCLEAN ONE, KAIROS FATEWEAVER, KEEPER OF SECRETS, LORD OF CHANGE, ROTIGUS, SHALAXI HELBANE or SKARBRAND units with which it shares the KHORNE, TZEENTCH, NURGLE or SLAANESH keyword, it can be set up anywhere that is more than 6" horizontally away from all enemy models, instead of more than 9".
- Penumbral Puppetry
- This unit has **Stealth**. Each time a melee attack targets this unit, subtract 1 from the Hit roll.
- Stealth
- If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the **benefit of cover** against that attack (13.08).
Points
- 10 models125 pts
Keywords
Legiones DaemonicaInfantryBattlelineChaosDaemonTzeentchTzeentch BattlelineShadow LegionBluePsychic WeaponChaos Daemons