Fateskimmer
Leader95 pts
Characteristics
M12"
T7
Sv6+
Inv4+
W9
LD7+
OC3
Ranged WeaponsRangeABSSAPD
- ➤ Arcane Fireball - focused witchfire[Devastating Wounds, Hazardous, Psychic]18"33+6-2D3
- ➤ Arcane Fireball - witchfire[Psychic]18"33+5-1D3
Melee WeaponsRangeAWSSAPD
- Herald combat weapon[Psychic]Melee34+4-11
- Screamer bites[Anti-MONSTER 4+, Anti-VEHICLE 4+, Extra Attacks]Melee63+6-22
Abilities
- Leader
- This model can be attached to the following unit: ■ SCREAMERS
- Fateskimmer
- While this model is leading a unit, melee weapons equipped by models in that unit have the [LETHAL HITS] ability.
- Rider of the Immaterial Winds
- Once per battle, at the end of your opponent’s turn, if this model’s unit is not within Engagement Range of one or more enemy units, you can remove that unit from the battlefield and place it into Strategic Reserves.
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
- The Shadow of Chaos
- If your Army Faction is LEGIONES DAEMONICA, certain areas of the battlefield are considered to be within your army’s Shadow of Chaos, as follows: ■ Your deployment zone is always within your army’s Shadow of Chaos. ■ At the start of any phase, if you control at least half of the objective markers within No Man’s Land, until the end of that phase, No Man’s Land is within your army’s Shadow of Chaos. ■ At the start of any phase, if you control at least half of the objective markers within your opponent’s deployment zone, until the end of that phase, your opponent’s deployment zone is within you
- Warp Rifts
- Each time a LEGIONES DAEMONICA unit from your army is set up on the battlefield using the Deep Strike ability, if it is set up wholly within your army’s Shadow of Chaos, and/or if it is set up wholly within 6" of one or more friendly BLOODTHIRSTER, GREAT UNCLEAN ONE, KAIROS FATEWEAVER, KEEPER OF SECRETS, LORD OF CHANGE, ROTIGUS, SHALAXI HELBANE or SKARBRAND units with which it shares the KHORNE, TZEENTCH, NURGLE or SLAANESH keyword, it can be set up anywhere that is more than 6" horizontally away from all enemy models, instead of more than 9".
- Penumbral Puppetry
- This unit has **Stealth**. Each time a melee attack targets this unit, subtract 1 from the Hit roll.
- Stealth
- If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the **benefit of cover** against that attack (13.08).
Points
- 1 model95 pts
Keywords
Legiones DaemonicaMountedCharacterFlyPsykerChaosDaemonTzeentchTzeentch non-BattlelineShadow LegionNon-Monster CharacterMelee WeaponExtra Attacks WeaponChaos Daemons