The Masque Of Slaanesh
Epic Hero95 pts
Characteristics
M9"
T3
Sv7+
Inv4+
W4
LD7+
OC1
Melee WeaponsRangeAWSSAPD
- Serrated claws[Devastating Wounds]Melee62+4-12
Abilities
- The Eternal Dance
- At the start of the Fight phase, select one enemy unit within 6" of this model. Until the end of the phase: ■ Each time a friendly SLAANESH LEGIONES DAEMONICA model makes a melee attack that targets that enemy unit, add 1 to the Wound roll. ■ Each time a model in that enemy unit makes a melee attack, subtract 1 from the Wound roll.
- Dazzling Acrobatics
- This model is eligible to declare a charge in a turn in which it Advanced or Fell Back.
- Fights First
- While every model in a unit has this ability, that unit is a **Fights First** unit. See the Resolve Fights First Combats step in the Fight phase (12.04).
- The Shadow of Chaos
- If your Army Faction is LEGIONES DAEMONICA, certain areas of the battlefield are considered to be within your army’s Shadow of Chaos, as follows: ■ Your deployment zone is always within your army’s Shadow of Chaos. ■ At the start of any phase, if you control at least half of the objective markers within No Man’s Land, until the end of that phase, No Man’s Land is within your army’s Shadow of Chaos. ■ At the start of any phase, if you control at least half of the objective markers within your opponent’s deployment zone, until the end of that phase, your opponent’s deployment zone is within you
- Warp Rifts
- Each time a LEGIONES DAEMONICA unit from your army is set up on the battlefield using the Deep Strike ability, if it is set up wholly within your army’s Shadow of Chaos, and/or if it is set up wholly within 6" of one or more friendly BLOODTHIRSTER, GREAT UNCLEAN ONE, KAIROS FATEWEAVER, KEEPER OF SECRETS, LORD OF CHANGE, ROTIGUS, SHALAXI HELBANE or SKARBRAND units with which it shares the KHORNE, TZEENTCH, NURGLE or SLAANESH keyword, it can be set up anywhere that is more than 6" horizontally away from all enemy models, instead of more than 9".
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
- Lone Operative
- Unless part of an **attached** unit, this unit is not **visible** to enemy models unless they are within 12" of this unit, and it cannot be targeted by **[INDIRECT FIRE]** weapons unless the attacking model is within 12" of this unit. If this ability takes the form **Lone Operative X"**, unless part of an **attached** unit, this unit is not **visible** to enemy models unless they are within **X"** of this unit, and it cannot be targeted by **[INDIRECT FIRE]** weapons unless the attacking model is within **X"** of this unit.
Points
- 1 model95 pts
Keywords
Legiones DaemonicaInfantryCharacterEpic HeroFlyChaosDaemonSlaaneshSlaanesh non-BattlelineNon-Monster CharacterChaos Daemons