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ATTRITIO

Havocs

125 pts

Characteristics

M5"
T5
Sv3+
W2
LD6+
OC1
Ranged WeaponsRangeABSSAPD
  • Havoc autocannon48"23+9-13
  • Havoc heavy bolter[Sustained Hits 1]36"33+5-12
  • Havoc lascannon48"13+12-3D6+1
  • Havoc reaper chaincannon24"83+501
  • Meltagun[Melta 2]12"13+9-4D6
  • ➤ Havoc missile launcher - frag[Blast]48"D63+401
  • ➤ Havoc missile launcher - krak48"13+9-2D6
Melee WeaponsRangeAWSSAPD
  • Close combat weaponMelee33+401
  • Power fistMelee33+8-22

Abilities

Stabilisation Talons
Each time a model in this unit makes an attack with a ranged weapon, you can ignore any or all modifiers to the Hit roll and any or all modifiers to the Ballistic Skill characteristic of that weapon.
Dark Pacts
If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]

Points

  • 5 models125 pts

Keywords

Heretic AstartesInfantryChaosAttacks Dx WeaponDamage Dx WeaponChaos Space Marines