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ATTRITIO

Legionaries

90 - 170 pts

Characteristics

M6"
T4
Sv3+
W2
LD6+
OC2

Ranged Weapons

  • Balefire tomeRange 18"A 2Skill 3+S/AP/D 5 / -1 / 1
    Psychic
  • FlamerRange 12"A D6Skill N/AS/AP/D 4 / 0 / 1
    Ignores CoverTorrent
  • Havoc autocannonRange 48"A 2Skill 4+S/AP/D 9 / -1 / 3
  • Heavy bolterRange 36"A 3Skill 4+S/AP/D 5 / -1 / 2
    HeavySustained Hits 1
  • LascannonRange 48"A 1Skill 4+S/AP/D 12 / -3 / D6+1
    Heavy
  • Reaper chaincannonRange 24"A 8Skill 4+S/AP/D 5 / 0 / 1
    Heavy
  • ➤ Missile launcher - fragRange 48"A D6Skill 4+S/AP/D 4 / 0 / 1
    BlastHeavy
  • ➤ Missile launcher - krakRange 48"A 1Skill 4+S/AP/D 9 / -2 / D6
    Heavy

Melee Weapons

  • Accursed weaponRange MeleeA 4Skill 3+S/AP/D 5 / -2 / 1

Abilities

Veterans of the Long War
Each time a model in this unit targets an enemy unit with a melee attack, re-roll a Wound roll of 1. If that enemy unit is within range of an objective marker, you can re-roll the Wound roll instead.
Khorne
Add 2 to the Strength characteristic of this model's hellforged weapons.
Nurgle
Add 1 to this model's Toughness characteristic.
Slaanesh
Add 2" to this model's Move characteristic.
Tzeentch
Add 3 to the Attacks characteristic of this model's infernal cannon.
Chaos icon
Each time the bearer’s unit takes a Leadership test for the Dark Pacts ability, you can re-roll that test.
Warp Stalker
You can re-roll Advance and Charge rolls made for this model's unit.
Unholy Speed
Add 1 to Advance and Charge rolls made for this model's unit.
Mutant Form
Add 1 to this model's Wounds characteristic.
Massive Fangs
Melee weapons equipped by this model have the **[LANCE]** ability.
Eightfold Eyes
Once per turn, you can re-roll one Hit roll, one Wound roll, one Damage roll or one saving throw made for this model.
Daemonic Flesh
Add 1 to this model's Toughness characteristic.
Scorpion Tail
Add 1 to the Attacks characteristic of melee weapons equipped by this model.
Iron-hard Talons
Improve the Armour Penetration characteristic of melee weapons equipped by this model by 1.
Dark Blessing
Once per battle, at the start of your opponent's Shooting phase, this model can use this ability. If it does, until the end of the phase, this model's unit has the Stealth ability.
Dark Pacts
If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]

Points

  • 5 models90 pts
  • 10 models170 pts

Keywords

Heretic AstartesInfantryBattlelineChaosGrenadesPsychic WeaponAttacks Dx WeaponDamage Dx WeaponChaos Space Marines