Mutoid Vermin
85 pts
Characteristics
M8"
T2
Sv7+
W1
LD8+
OC0
Melee WeaponsRangeAWSSAPD
- Diseased claws and fangs[Lethal Hits]Melee24+201
Abilities
- Mischief Makers (Aura)
- While an enemy unit (excluding MONSTERS and VEHICLES) is within 6" of this unit, each time a model in that unit makes a melee attack, subtract 1 from the Hit roll.
- Feel No Pain 6+
- This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost.
- Dark Pacts
- If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]
Points
- 16 models85 pts
Keywords
SwarmChaosNurgleHeretic AstartesDamnedChaos Space Marines