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ATTRITIO

Renegade Heavy Weapons Squad

75 pts

Characteristics

M6"
T3
Sv5+
W2
LD7+
OC2

Ranged Weapons

  • AutocannonRange 48"A 2Skill 5+S/AP/D 9 / -1 / 3
    Heavy
  • Heavy bolterRange 36"A 3Skill 5+S/AP/D 5 / -1 / 2
    HeavySustained Hits 1
  • Heavy stubberRange 36"A 4Skill 5+S/AP/D 4 / 0 / 1
    HeavyRapid Fire 3
  • LascannonRange 48"A 1Skill 5+S/AP/D 12 / -3 / D6+1
    Heavy
  • MortarRange 48"A D6Skill 5+S/AP/D 5 / 0 / 1
    BlastHeavyIndirect Fire
  • Renegade firearmRange 24"A 1Skill 4+S/AP/D 3 / 0 / 1
    Rapid Fire 1
  • ➤ Missile launcher - fragRange 48"A D6Skill 5+S/AP/D 4 / 0 / 1
    BlastHeavy
  • ➤ Missile launcher - krakRange 48"A 1Skill 5+S/AP/D 9 / -2 / D6
    Blast

Melee Weapons

  • Close combat weaponsRange MeleeA 2Skill 4+S/AP/D 3 / 0 / 1

Abilities

Covering Fire
Each time you target this unit with the Fire Overwatch Stratagem, while resolving that Stratagem, hits are scored on unmodified Hit rolls of 5+.
Khorne
Add 2 to the Strength characteristic of this model's hellforged weapons.
Nurgle
Add 1 to this model's Toughness characteristic.
Slaanesh
Add 2" to this model's Move characteristic.
Tzeentch
Add 3 to the Attacks characteristic of this model's infernal cannon.
Warp Stalker
You can re-roll Advance and Charge rolls made for this model's unit.
Unholy Speed
Add 1 to Advance and Charge rolls made for this model's unit.
Mutant Form
Add 1 to this model's Wounds characteristic.
Massive Fangs
Melee weapons equipped by this model have the **[LANCE]** ability.
Eightfold Eyes
Once per turn, you can re-roll one Hit roll, one Wound roll, one Damage roll or one saving throw made for this model.
Daemonic Flesh
Add 1 to this model's Toughness characteristic.
Scorpion Tail
Add 1 to the Attacks characteristic of melee weapons equipped by this model.
Iron-hard Talons
Improve the Armour Penetration characteristic of melee weapons equipped by this model by 1.
Dark Blessing
Once per battle, at the start of your opponent's Shooting phase, this model can use this ability. If it does, until the end of the phase, this model's unit has the Stealth ability.
Dark Pacts
If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]

Points

  • 3 models75 pts

Keywords

Heretic AstartesInfantryGrenadesChaosDamnedAttacks Dx WeaponDamage Dx WeaponChaos Space Marines