Vashtorr The Arkifane
Epic Hero220 pts
Characteristics
M12"
T10
Sv2+
Inv4+
W14
LD6+
OC3
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Vashtorr's clawRange 12"A D6Skill N/AS/AP/D 5 / -2 / 1Anti-VEHICLE 4+Torrent
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- ➤ Vashtorr's hammer - strikeRange MeleeA 6Skill 2+S/AP/D 14 / -3 / 3Anti-VEHICLE 4+Devastating Wounds
- ➤ Vashtorr's hammer - sweepRange MeleeA 12Skill 2+S/AP/D 8 / -1 / 2Anti-VEHICLE 4+Devastating Wounds
Abilities
- Unholy Mechanisms (Aura)
- While a friendly ^^**Daemon Vehicle^^** unit is within 6" of this model, add 2 to the Strength characteristic of weapons equipped by models in that unit.
- Reorder Reality
- Each time an enemy unit within 18" of this model targets this model, subtract 1 from the Hit roll and, until the end of the phase, that enemy unit’s ranged weapons have the [HAZARDOUS] ability.
- Indentured Daemon Engines
- While this model is within 3" of one or more friendly ^^**Daemon Vehicle^^** units, this model has the Lone Operative ability.
- Dark Pacts
- If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]
- Damaged: 1-4 wounds remaining
- While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
- Deadly Demise D3
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Points
- 1 model220 pts
Keywords
Heretic AstartesMonsterCharacterEpic HeroFlyChaosDaemonChaos Space Marines