Death Guard Possessed
155 - 310 pts
Characteristics
M9"
T6
Sv3+
Inv5+
W3
LD6+
OC1
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Hideous mutationsRange MeleeA 4Skill 3+S/AP/D 5 / -1 / 2
Abilities
- Infectious Bloodshed
- Each time this unit makes a Charge move, until the end of the turn, weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability.
- Diseased icon
- Melee weapons in the bearer's unit have the [LETHAL HITS] ability.
- Slitherswift Limbs
- Add 1 to Advance and Charge rolls made for this model's unit.
- Veil of Flies
- Models in this model's unit have the Stealth ability.
- Febrile Vitality
- Add 1" to the Move characteristic of models in this model's unit.
- Billowing Miasma
- Add 6" to this model's Contagion Range.
- Grossly Swollen
- Add 2 to this model's Wounds characteristic.
- Leprous Insensibility
- This model has the Feel No Pain 5+ ability.
- Writhing Tentacles
- Add 1 to the Attacks characteristic of melee weapons equipped by this model.
- Touch of Rot
- Improve the Armour Penetration characteristic of melee weapons equipped by this model by 1.
- Plaguesight
- Each time this model makes an attack that targets an Afflicted unit, you can re-roll the Hit roll.
- Nurgle's Gift (Aura)
- If your Army Faction is DEATH GUARD, while an enemy unit is within Contagion Range of one or more ^^**Death Guard^^** units from your army, it is Afflicted. CONTAGION RANGE 1st Battle Round: Contagion Range = 3" 2nd Battle Round: Contagion Range = 6" 3rd Battle Round Onwards: Contagion Range = 9" Contagion Range cannot be greater than 12" after modifiers. **AFFLICTED** During the Declare Battle Formations step, select one of the Plagues below. Until the end of the battle, while an enemy unit is Afflicted, subtract 1 from the Toughness characteristic of models in that unit, and that unit ha
Points
- 5 models155 pts
- 10 models310 pts
Keywords
Death GuardInfantryChaosDaemonPossessedDeath Guard