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ATTRITIO

Mortarion

Epic Hero390 pts

Characteristics

M10"
T12
Sv2+
Inv4+
W16
LD5+
OC6
Ranged WeaponsRangeABSSAPD
  • Lantern[Pistol, Sustained Hits D3]24"12+10-33
  • Rotwind[Blast, Devastating Wounds, Lethal Hits, Psychic]24"D6+32+7-21
Melee WeaponsRangeAWSSAPD
  • ➤ Silence - strike[Devastating Wounds, Lethal Hits]Melee52+14-3D6+1
  • ➤ Silence - sweep[Lethal Hits, Sustained Hits 1]Melee152+8-22

Abilities

Host of Plagues
At the end of your Movement phase, roll one D6 for each enemy unit within 6" of this model, adding 1 to the result if that unit is Afflicted; on a 3+, that enemy unit suffers D3 mortal wounds.
Lord of the Death Guard
Once per turn, this model can use one of the Lord of the Death Guard abilties.
Damaged: 1-6 wounds remaining
While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Nurgle's Gift (Aura)
If your Army Faction is DEATH GUARD, while an enemy unit is within Contagion Range of one or more ^^**Death Guard^^** units from your army, it is Afflicted. CONTAGION RANGE 1st Battle Round: Contagion Range = 3" 2nd Battle Round: Contagion Range = 6" 3rd Battle Round Onwards: Contagion Range = 9" Contagion Range cannot be greater than 12" after modifiers. **AFFLICTED** During the Declare Battle Formations step, select one of the Plagues below. Until the end of the battle, while an enemy unit is Afflicted, subtract 1 from the Toughness characteristic of models in that unit, and that unit ha
Deadly Demise D6
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6").  ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
Feel No Pain 5+
This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. 
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.

Points

  • 1 model390 pts

Keywords

Death GuardMonsterPsykerFlyCharacterEpic HeroDaemonGrenadesChaosNurglePrimarchDeath Guard