Poxwalkers
65 - 130 pts
Characteristics
M5"
T4
Sv7+
W1
LD8+
OC1
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Improvised weaponsRange MeleeA 2Skill 5+S/AP/D 3 / 0 / 1Lethal Hits
Abilities
- Curse of the Walking Pox
- Each time a ^^**Poxwalker^^** model in this unit makes an attack that destroys an enemy model (excluding ^^**Monster^^** and ^^**Vehicle^^** models), after this unit has resolved its attacks, you can return one destroyed ^^**Poxwalker^^** model to this unit. While ^^**Typhus^^** is leading this unit, enemy models destroyed as a result of ^^**Typhus^^**’ Eater Plague ability count as enemy models destroyed by an attack made by a ^^**Poxwalker^^** model in this unit for the purposes of this ability.
- Feel No Pain 5+
- This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost.
- Nurgle's Gift (Aura)
- If your Army Faction is DEATH GUARD, while an enemy unit is within Contagion Range of one or more ^^**Death Guard^^** units from your army, it is Afflicted. CONTAGION RANGE 1st Battle Round: Contagion Range = 3" 2nd Battle Round: Contagion Range = 6" 3rd Battle Round Onwards: Contagion Range = 9" Contagion Range cannot be greater than 12" after modifiers. **AFFLICTED** During the Declare Battle Formations step, select one of the Plagues below. Until the end of the battle, while an enemy unit is Afflicted, subtract 1 from the Toughness characteristic of models in that unit, and that unit ha
- Infiltrators
- During deployment, if every model in a unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from your opponent’s deployment zone and all enemy units.
Points
- 10 models65 pts
- 20 models130 pts
Keywords
Death GuardInfantryChaosNurgleDeath Guard