Lucius The Eternal
LeaderEpic Hero120 pts
Characteristics
M8"
T5
Sv2+
Inv4+
W6
LD6+
OC1
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Blade of the LaerRange MeleeA 6Skill 2+S/AP/D 8 / -3 / 3Precision
- Lash of TormentRange MeleeA 10Skill 2+S/AP/D 4 / -1 / 1Sustained Hits 1
Abilities
- Leader
- This model can be attached to the following units: - **^^Flawless Blades^^**
- Duellist’s Hubris
- At the start of the Fight phase, if this model is not leading a unit, until the end of the phase, it has the Fights First ability.
- A Challenge Worthy of Skill
- Each time this model makes an attack that targets a **^^Character, Monster^^** or **^^Walker^^** unit, you can re-roll the Hit roll and re-roll the Wound roll.
- Thrill Seekers
- If your Army Faction is **^^Emperor's Children^^**, this unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back, but when doing so: - It cannot target a unit it was within Engagement Range of at the start of the turn - It cannot target a unit that was the target of another unit's charge or attack this phase.
- Feel No Pain 5+
- This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost.
- Lone Operative
- Unless part of an **attached** unit, this unit is not **visible** to enemy models unless they are within 12" of this unit, and it cannot be targeted by **[INDIRECT FIRE]** weapons unless the attacking model is within 12" of this unit. If this ability takes the form **Lone Operative X"**, unless part of an **attached** unit, this unit is not **visible** to enemy models unless they are within **X"** of this unit, and it cannot be targeted by **[INDIRECT FIRE]** weapons unless the attacking model is within **X"** of this unit.
Points
- 1 model120 pts
Keywords
InfantryCharacterEpic HeroChaosSlaaneshEmperor's ChildrenEmperor’s Children