Goliath Rockgrinder
120 pts
Characteristics
M12"
T10
Sv3+
W10
LD7+
OC3
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Clearance incineratorRange 12"A 2D6Skill N/AS/AP/D 6 / -1 / 1Ignores CoverTorrent
- Heavy seismic cannonRange 24"A 4Skill 4+S/AP/D 8 / -2 / D3Rapid Fire 2
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Drilldozer bladeRange MeleeA 8Skill 3+S/AP/D 10 / -2 / 2
Abilities
- Grinding Line-breaker
- Each time an enemy unit (excluding MONSTER and VEHICLES) that is within Engagement Range of this model Falls Back, all models in that enemy unit must take a Desperate Escape test. When doing so, if that enemy unit is Battle-shocked, subtract 1 from each of those tests.
- Deadly Crossfire
- In your Shooting phase, each time you select a **^^Crossfire^^** unit to shoot, you can select up to two other **^^Crossfire^^** units from your Crusade army that are eligible to shoot to perform a Deadly Crossfire, Then, you can select one enemy unit that would be an eligible target for one or more ranged weapons equipped by models in each of the selected **^^Crossfire^^** units. Until the end of the turn, that enemy unit is a Crossfire target. Each time one of those selected **^^Crossfire^^** units makes a ranged attack, models in that unit can only target their Crossfire target, and: - If
- Shrewd Strategy
- You gain 6 Planning points, which you can spend to purchase Shrewd Strategy abilities to use during that battle.
- Beloved of the Cult
- Each time a unit that is beloved of the cult gains 1 or more XP in a Crusade battle and survives that battle, after that battle, roll one D6 for each other unit from your Crusade army that survived that battle: on a 6, the unit you rolled for gains 1XP.
- Deadly Demise D3
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
- Firing Deck 6
- This ability always takes the form **Firing Deck X**. In your Shooting phase, each time this **TRANSPORT** is **selected to shoot**, if one or more units are embarked within it, resolve the following sequence: 1. Select up to **X** models embarked within this **TRANSPORT** (excluding models whose units have already been **selected to shoot** this phase). 2. For each selected model, select one of its ranged weapons (excluding **[ONE SHOT]** weapons). 3. Until this **TRANSPORT** has resolved all of its attacks, it has all of those selected weapons in addition to its other weapons. 4. Until t
- Damaged: 1-3 Wounds Remaining
- While this model has 1-3 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Points
- 1 model120 pts
Keywords
Genestealer CultsVehicleGreat DevourerTransportFrameAttacks Dx WeaponDamage Dx WeaponGenestealer Cults