Grand Master Voldus
LeaderEpic Hero125 pts
Characteristics
M5"
T5
Sv2+
Inv4+
W7
LD6+
OC1
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Searing PurityRange 12"A D3+1Skill 2+S/AP/D 12 / -2 / 2Devastating WoundsPsychic
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Malleus ArgyrumRange MeleeA 5Skill 2+S/AP/D 10 / -2 / 3Psychic
Abilities
- Sanctuary (Psychic)
- - This unit has **Stealth**. - Melee attacks that target this unit have -1 to **hit rolls**.
- Hammer Aflame (Psychic)
- Each time this model’s unit is selected to fight, you can select one enemy unit within Engagement Range of this model’s unit and roll one D6: on a 2-3, that enemy unit suffers 1 mortal wound; on a 4-5, that enemy unit suffers D3 mortal wounds; on a 6+, that enemy unit suffers D3+3 mortal wounds.
- Leader
- This model can be attached to the following units: ■ Brotherhood Terminator Squad ■ Paladin Squad
- Rapid Fire
- This ability always takes the form **[RAPID FIRE X]**. Each time you gather **attack dice** for a **[RAPID FIRE]** weapon, add **X** additional **attack dice** if the target unit was within half range of that weapon in the Select Targets step. ***Example:** If a **[RAPID FIRE 1]** weapon with an **A** characteristic of 1 targets a unit that is within half range, you would gather one additional **attack dice** for that weapon (for a total of two for that weapon).*
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
- Gate of Infinity
- If your Army Faction is **^^Grey Knights^^**, at the end of your opponent’s Fight phase, you can select a number of units from your army that are on the battlefield (excluding units that are within Engagement Range of one or more enemy units), providing every model in those units has this ability. The maximum number of units you can select depends on the battle size, as follows: Incursion - Up to 2 units Strike Force - Up to 3 units Onslaught - Up to 4 units - Place those units in **strategic reserves**. - Those units can make an **ingress move** in your next Movement phase (including in you
- Stealth
- If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the **benefit of cover** against that attack (13.08).
Points
- 1 model125 pts
Keywords
Epic HeroCharacterInfantryPsykerImperiumGrey KnightsTerminatorLeaderGrey Knights