Deathwatch Kill Team
100 - 190 pts
Characteristics
M6"
T4
Sv3+
W2
LD6+
OC2
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- BoltgunRange 24"A 2Skill 3+S/AP/D 4 / 0 / 1
- Combi-weaponRange 24"A 1Skill 4+S/AP/D 4 / 0 / 1Anti-Infantry 4+Devastating WoundsRapid Fire 1
- Deathwatch shotgunRange 18"A 2Skill 3+S/AP/D 4 / 0 / 2Assault
- Frag cannonRange 18"A D3Skill 4+S/AP/D 7 / -1 / 2BlastHeavyRapid Fire D3
- Stalker-pattern boltgunRange 24"A 1Skill 3+S/AP/D 4 / -1 / 2HeavyPrecision
- ➤ Infernus heavy bolter - heavy bolterRange 36"A 3Skill 4+S/AP/D 5 / -1 / 2HeavySustained Hits 1
- ➤ Infernus heavy bolter - heavy flamerRange 12"A D6Skill N/AS/AP/D 5 / -1 / 1Ignores coverTorrent
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Black Shield bladesRange MeleeA 4Skill 3+S/AP/D 5 / -2 / 1Twin-linked
- Close combat weaponRange MeleeA 3Skill 3+S/AP/D 4 / 0 / 1
- Deathwatch thunder hammerRange MeleeA 3Skill 4+S/AP/D 10 / -2 / 3Devastating Wounds
- Power weaponRange MeleeA 3Skill 3+S/AP/D 5 / -2 / 1
- Xenophase bladeRange MeleeA 4Skill 3+S/AP/D 5 / -2 / 1Devastating Wounds
Abilities
- Death to the Alien
- Each time a model in this unit makes an attack, re-roll a Hit roll of 1. If the target of that attack does not have the IMPERIUM or CHAOS keywords, you can re-roll the Hit roll instead.
- Void Trader
- If the bearer is on the battlefield at the end of the battle, increase your Crusade force's Supply Limit by 50 points. At the end of battle, you can select one model from your Crusade force that has one Crusade Relic or one weapon that has a Weapon Modification. If you do, you can remove that Battle Honour from that model - you can either replace that Battle Honour with a different Crusade Relic that model can have or you can gain 1RP.
- Highly Placed Ally
- If the bearer is your **^^Warlord^^**, start the battle with 1CP. If the bearer is on the battlefield at the end of the battle and you won that battle, roll one D6: on a 4+, you gain 1RP.
- Secret Forces
- If the bearer is included in a Crusade army whose Army Faction is not **^^Agents of the Imperium^^**, the maximum number of **^^Requisitioned^^**, **^^Retinue^^** and **^^Agents of the Imperium Character^^** units that can be included in that army is increased by 1. Each time you start a Shadow Operation, you start with 1 Influence point.
- Trained By A Legend
- The bearer's unit has the Lone Operative, Infiltrators and Stealth abilities. Each time you start a Shadow Operation, you start with 1 Intrigue point.
- Master of Spies
- Each time you start a Shadow Operation, you start with 1 Investigation point. Each time you roll on the Plot Twist table, you can re-roll the result.
- Bound Entity
- **^^Radical^^** model only. The bearer's unit has the Deep Strike ability. Once per Shadow Operation, when you attempt to Thwart a Threat through Intrigue, you can re-roll that test. If the bearer loses the **^^Radical^^** keyword or gains the **^^Puritan^^** keyword by any means, it immediately loses this Battle Honour.
- Upholder of the Creed
- **^^Puritan^^** model only. Improve the bearer's Leadership and Wounds characteristics by 1. Once per Shadow Operation when you attempt to Thwart a Threat through Influence, you can re-roll that test. If the bearer loses the **^^Puritan^^** keyword or gains the **^^Radical^^** keyword by any means, it immediately loses this Battle Honour.
- Astartes shield
- The bearer has a 4+ invulnerable save.
Points
- 5 models100 pts
- 10 models190 pts
Keywords
InfantryBattlelineGrenadesImperiumRetinueAgents of the ImperiumOrdo XenosDeathwatchKill TeamImperial Agents