Deathwatch Terminator Squad
210 - 420 pts
Characteristics
M5"
T5
Sv2+
Inv4+
W3
LD6+
OC1
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Assault cannonRange 24"A 6Skill 3+S/AP/D 6 / 0 / 1Devastating Wounds
- Heavy flamerRange 12"A D6Skill N/AS/AP/D 5 / -1 / 1Ignores CoverTorrent
- Storm bolterRange 24"A 2Skill 3+S/AP/D 4 / 0 / 1Rapid Fire 2
- ➤ Cyclone missile launcher - fragRange 36"A 2D6Skill 3+S/AP/D 4 / 0 / 1Blast
- ➤ Cyclone missile launcher - krakRange 36"A 2Skill 3+S/AP/D 9 / -2 / D6
- ➤ Plasma cannon - standardRange 36"A D3Skill 4+S/AP/D 7 / -2 / 1BlastHeavy
- ➤ Plasma cannon - superchargeRange 36"A D3Skill 4+S/AP/D 8 / -3 / 2BlastHazardousHeavy
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- ChainfistRange MeleeA 3Skill 4+S/AP/D 8 / -2 / 2Anti-Vehicle 3+
- Power FistRange MeleeA 3Skill 3+S/AP/D 8 / -2 / 2
- Power weaponRange MeleeA 4Skill 3+S/AP/D 5 / -2 / 1
- Thunder hammerRange MeleeA 3Skill 4+S/AP/D 8 / -2 / 2Devastating Wounds
- Twin lightning clawsRange MeleeA 5Skill 3+S/AP/D 5 / -2 / 1Twin-Linked
Abilities
- Terminatus Assault
- Each time this unit ends a Charge move, each enemy unit within Engagement Range of this unit must take a Battle-shock test.
- Teleport Homer
- At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" of that token and not within 9" of any enemy models. That token is then removed.
- Attached Unit
- If a CHARACTER from your army with the Leader ability can be attached to a DEATHWATCH KILL TEAM, it can be attached to this unit instead.
- Void Trader
- If the bearer is on the battlefield at the end of the battle, increase your Crusade force's Supply Limit by 50 points. At the end of battle, you can select one model from your Crusade force that has one Crusade Relic or one weapon that has a Weapon Modification. If you do, you can remove that Battle Honour from that model - you can either replace that Battle Honour with a different Crusade Relic that model can have or you can gain 1RP.
- Highly Placed Ally
- If the bearer is your **^^Warlord^^**, start the battle with 1CP. If the bearer is on the battlefield at the end of the battle and you won that battle, roll one D6: on a 4+, you gain 1RP.
- Secret Forces
- If the bearer is included in a Crusade army whose Army Faction is not **^^Agents of the Imperium^^**, the maximum number of **^^Requisitioned^^**, **^^Retinue^^** and **^^Agents of the Imperium Character^^** units that can be included in that army is increased by 1. Each time you start a Shadow Operation, you start with 1 Influence point.
- Trained By A Legend
- The bearer's unit has the Lone Operative, Infiltrators and Stealth abilities. Each time you start a Shadow Operation, you start with 1 Intrigue point.
- Master of Spies
- Each time you start a Shadow Operation, you start with 1 Investigation point. Each time you roll on the Plot Twist table, you can re-roll the result.
- Bound Entity
- **^^Radical^^** model only. The bearer's unit has the Deep Strike ability. Once per Shadow Operation, when you attempt to Thwart a Threat through Intrigue, you can re-roll that test. If the bearer loses the **^^Radical^^** keyword or gains the **^^Puritan^^** keyword by any means, it immediately loses this Battle Honour.
- Upholder of the Creed
- **^^Puritan^^** model only. Improve the bearer's Leadership and Wounds characteristics by 1. Once per Shadow Operation when you attempt to Thwart a Threat through Influence, you can re-roll that test. If the bearer loses the **^^Puritan^^** keyword or gains the **^^Radical^^** keyword by any means, it immediately loses this Battle Honour.
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
- Storm shield
- The bearer has a Wounds characteristic of 4.
Points
- 5 models210 pts
- 10 models420 pts
Keywords
InfantryImperiumTerminatorDeathwatchImperial Agents