Ur-025
Epic Hero55 pts
Characteristics
M5"
T5
Sv3+
W4
LD7+
OC1
Ranged WeaponsRangeABSSAPD
- Mk 1 assault weapon[Assault]24"43+5-11
Melee WeaponsRangeAWSSAPD
- Power clawMelee34+8-22
Abilities
- Self Repair
- At the start of your Command phase, this model regains 1 lost wound.
- Evade and Survive
- Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this model, if this model is not within Engagement Range of one or more enemy units, it can make a Normal move.
- Lone Operative
- Unless part of an **attached** unit, this unit is not **visible** to enemy models unless they are within 12" of this unit, and it cannot be targeted by **[INDIRECT FIRE]** weapons unless the attacking model is within 12" of this unit. If this ability takes the form **Lone Operative X"**, unless part of an **attached** unit, this unit is not **visible** to enemy models unless they are within **X"** of this unit, and it cannot be targeted by **[INDIRECT FIRE]** weapons unless the attacking model is within **X"** of this unit.
- Assigned Agents
- If your army Faction is not AGENTS OF THE IMPERIUM, but every model in your army has the IMPERIUM keyword, you can include AGENTS OF THE IMPERIUM units in your army even if they do not have the Faction keyword you selected in the Select Army Faction step. In this case, the maximum number of AGENTS OF THE IMPERIUM units you can include in your army depends on the battle size, as shown below. Incursion: 1 RETINUE, 1 CHARACTER, 1 REQUISITIONED Strike Force: 2 RETINUE, 2 CHARACTER, 1 REQUISITIONED Onslaught: 3 RETINUE, 3 CHARACTER, 2 REQUISITIONED Note that you can include AGENTS OF THE IMPERIU
Points
- 1 model55 pts
Keywords
Agents of the ImperiumInfantryCharacterEpic HeroImperiumImperial Agents