Armiger Helverin
140 pts
Characteristics
M12"
T9
Sv3+
Inv5+
W14
LD7+
OC6
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Armiger autocannonRange 48"A 4Skill 3+S/AP/D 9 / -1 / 3
Abilities
- Suppression Protocols
- In your Shooting phase, after this model has shot, select one enemy unit (excluding **^^Monsters^^** and **^^Vehicles^^**) hit by one or more of those attacks made with an Armiger autocannon. Until the start of your next turn, that enemy unit is suppressed. While that unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
- Esteemed - Heraldic Exemplar
- While this unit is not Battle-shocked, add 3 to its Objective Control characteristic.
- Aspiring - Virtue's Defender
- While this unit is not Battle-shocked, add 1 to its Objective Control characteristic.
- Virtuous - Sentinel of Orthodoxy
- While this unit is not Battle-shocked, add 5 to its Objective Control characteristic.
- Esteemed - Headsman
- At the start of the first battle round, select one enemy unit. Until the end of the battle, each time this unit makes an attack that targets that enemy unit, add 1 to the Damage characteristic of that attack and that attack has the **[SUSTAINED HITS 1]** ability.
- Aspiring - Harbinger
- At the start of the first battle round, select one enemy unit. Until the end of the battle, each time this unit makes an attack that targets that enemy unit, add 1 to the Damage characteristic of that attack.
- Virtuous - Master of Judgement
- At the start of the first battle round, select one enemy unit. Until the end of the battle, each time this unit makes an attack that targets that enemy unit, add 1 to the Damage characteristic of that attack and that attack has the **[SUSTAINED HITS D3]** ability.
- Esteemed - Nuncio of Obligation
- Pilot of a **^^Titanic^^** unit only. Each time this unit its Bondsman ability, it can select a friendly **^^Armiger^^** that is within 24" of and visible to this unit.
- Aspiring - Truth's Voice
- Pilot of a **^^Titanic^^** unit only. Each time this unit its Bondsman ability, it can select a friendly **^^Armiger^^** that is within 18" of and visible to this unit.
- Virtuous - Emissary of the Court
- Pilot of a **^^Titanic^^** unit only. Each time this unit its Bondsman ability, it can select a friendly **^^Armiger^^** that is anywhere on the battlefield and visible to this unit.
- Esteemed - Martial Tutor
- At the end of each battle, if this unit gains any XP, you can select up to two other **^^Imperial Knights^^** units from your Crusade army that survived that battle. The selected unit gains 1XP.
- Aspiring - Wise Mentor
- At the end of each battle, if this unit gains any XP, you can select one other **^^Imperial Knights^^** unit from your Crusade army that survived that battle. The selected unit gains 1XP.
- Virtuous - Master-At-Arms
- At the end of each battle, if this unit gains any XP, you can select up to three other **^^Imperial Knights^^** units from your Crusade army that survived that battle. The selected unit gains 1XP.
- Esteemed - Foe Hunter
- After both players have deployed their armies, you can redeploy this unit and one friendly **^^Imperial Knights Armiger^^** unit.
- Aspiring - Predator's Prescience
- After both players have deployed their armies, you can redeploy this unit.
- Virtuous - Trailmaker
- After both players have deployed their armies, you can redeploy this unit and one friendly **^^Imperial Knights^^** unit.
- Esteemed - Noble Orator
- Once per battle, at the start of your Shooting phase, select one enemy unit within 18" of and visible to this unit. Until the end of the phase, each time an **^^Imperial Knights^^** unit from your Crusade army makes an attack that targets that unit, you can re-roll a Hit roll of 1 and you can re-roll a Wound roll of 1.
- Aspiring - A Duty of Censure
- Once per battle, at the start of your Shooting phase, select one enemy unit within 18" of and visible to this unit. Until the end of the phase, each time an **^^Imperial Knights^^** unit from your Crusade army makes an attack that targets that unit, you can re-roll a Hit roll of 1.
- Virtuous - High Denunciator
- Once per turn, at the start of your Shooting phase, select one enemy unit within 18" of and visible to this unit. Until the end of the phase, each time an **^^Imperial Knights^^** unit from your Crusade army makes an attack that targets that unit, you can re-roll a Hit roll of 1 and you can re-roll a Wound roll of 1.
- Esteemed - Lance of Terra
- Add 2" to this unit's Move characteristic. This unit is eligible to shoot in a turn in which it Advanced.
- Aspiring - Landstridr
- Add 2" to this unit's Move characteristic.
- Virtuous - Foe's Bane
- Add 2" to this unit's Move characteristic. This unit is eligible to shoot and declare a charge in a turn in which it Advanced.
- Esteemed - Blessed By The Sacristans
- In your Command phase, you can select one friendly **^^Imperial Knights^^** model within 6" of this unit. That friendly model regains up to 3 lost wounds.
- Aspiring - Iron Bloodline
- In your Command phase, you can select one friendly **^^Imperial Knights^^** model within 6" of this unit. That friendly model regains up to D3 lost wounds.
- Virtuous - Knight of the Cog
- In your Command phase, you can select one friendly **^^Imperial Knights^^** model within 6" of this unit. That friendly model regains up to D3+3 lost wounds.
- Desperate For Redemption
- This unit is not eligible to Fall Back.
- Stain of Dishonour
- This unit cannot use or be affected by Bondsman abilities.
- Bonded In Shame
- Subtract 2 from this unit's Objective Control characteristic and worsen its Leadership characteristic by 1.
- Gyro-optimised Actuators
- **ARMIGER** unit only. This unit has **MOBILE**.
- Ancestral Overbleed
- **ARMIGER** unit only. When you target this unit with the **Fire Overwatch/Heroic Intervention stratagem**, that use is ‑1 **CP**.
- Deadly Demise D3
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
- Damaged: 1-5 Wounds Remaining
- While this model has 1-5 wounds remaining, subtract 3 from this model's Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.
- Invulnerable Save (5+*)
- This model has a 5+ invulnerable save against ranged attacks.
Points
- 1 model140 pts
Keywords
VehicleWalkerImperiumImperial KnightsHelverinArmigerImperial Knights