Cerastus Knight Atrapos
405 pts
Characteristics
M12"
T11
Sv3+
Inv5+
W28
LD6+
OC10
Ranged WeaponsRangeABSSAPD
- ➤ Atrapos lascutter - high intensity (ranged)[Sustained Hits 1]24"D63+14-34
- ➤ Atrapos lascutter - low intensity (ranged)[Sustained Hits 1]36"2D63+7-12
- ➤ Graviton singularity cannon - contained[Blast]24"D33+16-4D6+1
- ➤ Graviton singularity cannon - singularity[Blast, Devastating Wounds, Hazardous]24"D33+16-4D6+1
Melee WeaponsRangeAWSSAPD
- ➤ Atrapos lascutter - high intensity (melee)[Sustained Hits 1]Melee63+14-34
- ➤ Atrapos lascutter - low intensity (melee)[Sustained Hits 1]Melee123+7-12
Abilities
- Macro-extinction Protocols
- Each time this model makes an attack that targets a MONSTER or VEHICLE unit, add 1 to the Hit roll. If that target is TITANIC or TOWERING, add 1 to the Wound roll as well.
- Deadly Demise D6+2
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
- Damaged: 1-10 Wounds Remaining
- While this model has 1-10 wounds remaining, subtract 5 from this model's Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.
- Super-Heavy Walker
- Each time a unit with this ability makes a **normal**, **advance** or **fall-back move**: - Models in that unit can move through models (including **MONSTER/VEHICLE** models, but excluding **TITANIC** models) and can move horizontally through sections of **terrain features** that are 4" or less in height. - Before moving that unit, you can select for all models in that unit to have the **MOBILE** keyword until that move ends. If you do, when that move ends, roll one D6: on a 1, that unit is battle-shocked. ***Designer’s Note:** Gaining the **MOBILE** keyword for the duration of a move will
Points
- 1 model405 pts
Keywords
CharacterVehicleWalkerTitanicToweringImperiumImperial KnightsCerastusKnight AtraposRanged WeaponMelee WeaponAttacks Dx WeaponImperial Knights