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ATTRITIO

Cthonian Beserks

100 - 200 pts

Characteristics

M6"
T6
Sv5+
W1
LD7+
OC1
Ranged WeaponsRangeABSSAPD
  • Mole grenade launcher[Blast, Indirect Fire]18"D65+5-11
Melee WeaponsRangeAWSSAPD
  • Twin concussion gauntlets[Twin-linked]Melee44+9-22

Abilities

Cyberstimms
Each time a model in this unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6, adding one to the result if units from your army have Fortify Takeover: on a 4+, do not remove it from play. The destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.
Prioritised Efficiency
If your Army Faction is ^^**Leagues of Votann^^**, ^^**Leagues of Votann^^** units from your army have one of two abilities: Hostile Acquisition or Fortify Takeover (see below). During the battle, which ability those ^^**Leagues of Votann^^** units have will change depending on how many Yield points (YP) you currently have: - At the start of the battle, your units have Hostile Acquisition until the start of your next Command phase. - At the end of your Command phase, if you have fewer than 7YP, your units have Hostile Acquisition until the start of your next Command phase. - At the end of yo
Feel No Pain 4+
This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. 
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.

Points

  • 5 models100 pts
  • 10 models200 pts

Keywords

Leagues of VotannInfantryCthonianBeserksAttacks Dx WeaponLeagues of Votann