Grimnyr
Leader65 pts
Characteristics
M5"
T5
Sv4+
Inv4+
W4
LD6+
OC1
Ranged WeaponsRangeABSSAPD
- Autoch-pattern bolter24"24+401
- ➤ Ancestral Wrath - focused witchfire[Hazardous, Psychic]24"63+6-2D3
- ➤ Ancestral Wrath - witchfire[Psychic]24"33+6-2D3
Melee WeaponsRangeAWSSAPD
- Ancestral ward stave[Psychic]Melee23+7-1D3
- Close combat weaponMelee14+301
Abilities
- Leader
- This model can be attached to the following unit: - HEARTHKYN WARRIORS
- Fortify (Psychic)
- While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability.
- Grimnyr's Regard
- Once per battle, at the start of any phase, you can select one friendly ^^**Leagues of Votann**^^ unit that is Battle-shocked and within 12" of this unit's ^^**Grimnyr**^^ model. That unit is no longer Battle-shocked.
- Unit Composition
- If this unit’s Grimnyr model is ever destroyed, all of this unit’s remaining CORV models are also destroyed. While embarking within a ^^**Transport^^** and while embarked within a ^^**Transport^^**, each CORV model takes up the space of 0 models.’
- Prioritised Efficiency
- If your Army Faction is ^^**Leagues of Votann^^**, ^^**Leagues of Votann^^** units from your army have one of two abilities: Hostile Acquisition or Fortify Takeover (see below). During the battle, which ability those ^^**Leagues of Votann^^** units have will change depending on how many Yield points (YP) you currently have: - At the start of the battle, your units have Hostile Acquisition until the start of your next Command phase. - At the end of your Command phase, if you have fewer than 7YP, your units have Hostile Acquisition until the start of your next Command phase. - At the end of yo
Points
- 3 models65 pts
Keywords
Leagues of VotannInfantryCharacterPsykerPsychic WeaponMelee WeaponDamage Dx WeaponRanged WeaponLeagues of Votann