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ATTRITIO

Kapricus Carrier

70 pts

Characteristics

M12"
T7
Sv4+
W7
LD7+
OC2
Ranged WeaponsRangeABSSAPD
  • Magna-coil autocannon24"34+7-12
  • Twin magna-coil autocannon[Twin-linked]24"34+7-12
Melee WeaponsRangeAWSSAPD
  • Armoured hullMelee34+601

Abilities

Scanner Uplinks
In your shooting phase, after this model has shot, select one enemy unit (excluding ^^**Monsters^^** and ^^**Vehicles^^**) hit by one or more of those attacks. Until the start of your next turn, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
Deadly Demise 1
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6").  ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
Firing Deck 5
This ability always takes the form **Firing Deck X**. In your Shooting phase, each time this **TRANSPORT** is **selected to shoot**, if one or more units are embarked within it, resolve the following sequence:  1. Select up to **X** models embarked within this **TRANSPORT** (excluding models whose units have already been **selected to shoot** this phase).  2. For each selected model, select one of its ranged weapons (excluding **[ONE SHOT]** weapons).  3. Until this **TRANSPORT** has resolved all of its attacks, it has all of those selected weapons in addition to its other weapons.  4. Until t
Prioritised Efficiency
If your Army Faction is ^^**Leagues of Votann^^**, ^^**Leagues of Votann^^** units from your army have one of two abilities: Hostile Acquisition or Fortify Takeover (see below). During the battle, which ability those ^^**Leagues of Votann^^** units have will change depending on how many Yield points (YP) you currently have: - At the start of the battle, your units have Hostile Acquisition until the start of your next Command phase. - At the end of your Command phase, if you have fewer than 7YP, your units have Hostile Acquisition until the start of your next Command phase. - At the end of yo

Points

  • 1 model70 pts

Keywords

Dedicated TransportTransportVehicleFlyHernkynKapricusCarrierLeagues of VotannSmokeLeagues of Votann