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ATTRITIO

Canoptek Macrocytes

70 pts

Characteristics

M8"
T3
Sv4+
W1
LD8+
OC1

Ranged Weapons

  • Atomiser beamRange 12"A 1Skill 4+S/AP/D 6 / -1 / 1
  • Gauss scalpelRange 18"A 1Skill 4+S/AP/D 4 / -1 / 1
    Lethal Hits
  • Tesla casterRange 18"A 1Skill 4+S/AP/D 5 / 0 / 1
    AssaultSustained Hits 1

Abilities

Harassment Swarm (Aura)
While an enemy unit (excluding ^^**Monsters^^** and ^^**Vehicles^^**) is within 3" of this unit, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
Nanoscarab Projector
Once per battle round, when a friendly ^^**Necrons^^** unit within 3" of the bearer activates its Reanimation Protocols, the bearer can use this ability. If it does, that unit reanimates 1 additional wound.
Accelerator Mandible
At the start of the Fight phase, select one friendly ^^**Canoptek^^** unit within 3" of the bearer’s unit. Until the end of the phase, improve the Weapon Skill characteristic of weapons equipped by models in that unit by 1.
Scouts 8"
This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following:  - If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone.  - If that unit is wholly within your deployment zone, it can make a **scout move**.  - If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** c
Reanimation Protocols
If your Army Faction is NECRONS, at the end of your Command phase, each friendly unit with this ability that is on the battlefield activates its Reanimation Protocols:  - When a unit’s Reanimation Protocols activate, that unit heals D3 wounds.

Points

  • 5 models70 pts

Keywords

NecronsBeastFlyCanoptekMacrocytesNecrons