Canoptek Tomb Stalker
130 pts
Characteristics
M10"
T9
Sv3+
Inv4+
W9
LD8+
OC3
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Gauss slicersRange 24"A 8Skill 4+S/AP/D 5 / -1 / 1Lethal Hits
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Tomb Stalker clawsRange MeleeA 6Skill 4+S/AP/D 6 / -1 / 2Sustained Hits 1
Abilities
- Snaking Ambush
- You can target this unit with the Heroic Intervention Stratagem for 0CP, and can do so even if you have already used that Stratagem on a different unit this phase.
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
- Reanimation Protocols
- If your Army Faction is NECRONS, at the end of your Command phase, each friendly unit with this ability that is on the battlefield activates its Reanimation Protocols: - When a unit’s Reanimation Protocols activate, that unit heals D3 wounds.
- Distortion Fields (Aura)
- While an enemy unit is within 6" of this unit, it is unravelling. While an enemy unit is unravelling, each time an attack targets that unit, improve the Armour Penetration characteristic of that attack by 1. At the start of each phase, for each ^^**Necrons Monster^^** unit from your army, that unit can suffer 3 mortal wounds. If it does, until the end of the phase, the range of that unit’s Distortion Fields Aura ability is increased to 9".
- Gloom Prism (Aura)
- While a friendly **^^Necrons^^** unit is within 6" of the bearer, models in that unit have the Feel No Pain 4+ ability against Psychic Attacks.
Points
- 1 model130 pts
Keywords
NecronsMonsterCanoptekTomb StalkerNecrons