Chronomancer
Support70 pts
Characteristics
M5"
T4
Sv4+
Inv4+
W4
LD6+
OC1
Melee WeaponsRangeAWSSAPD
- Chronomancer's staveMelee34+5-11
Abilities
- Support
- This model can be attached to the following units: ■ IMMORTALS ■ NECRON WARRIORS
- Timesplinter Mantle
- - This unit has Stealth. - Melee attacks that target this unit have -1 to hit rolls.
- Chronometron
- In your Shooting phase, after this model’s unit has shot, if it is not within Engagement Range of any enemy units, that unit can make a Normal move of up to 5". If it does, until the end of the turn, that unit is not eligible to declare a charge.
- Reanimation Protocols
- If your Army Faction is NECRONS, at the end of your Command phase, each friendly unit with this ability that is on the battlefield activates its Reanimation Protocols: - When a unit’s Reanimation Protocols activate, that unit heals D3 wounds.
- Stealth
- If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the **benefit of cover** against that attack (13.08).
Points
- 1 model70 pts
Keywords
NecronsInfantryCharacterCryptekMelee WeaponRanged WeaponNecrons