Deathmarks
60 - 120 pts
Characteristics
M5"
T5
Sv3+
W1
LD7+
OC1
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Synaptic disintegratorRange 36"A 1Skill 3+S/AP/D 5 / -2 / 2HeavyPrecision
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Close combat weaponRange MeleeA 2Skill 3+S/AP/D 4 / 0 / 1
Abilities
- Hyperspace Hunters
- Once per turn, in the Reinforcements step of your opponent’s Movement phase, when an enemy unit is set up on the battlefield from Reserves within 18" of and visible to this unit, this unit can shoot as if it were your Shooting phase, but must only target that enemy unit when doing so, and can only do so if that enemy unit is an eligible target.
- Reanimation Protocols
- If your Army Faction is NECRONS, at the end of your Command phase, each friendly unit with this ability that is on the battlefield activates its Reanimation Protocols: - When a unit’s Reanimation Protocols activate, that unit heals D3 wounds.
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Points
- 5 models60 pts
- 10 models120 pts
Keywords
NecronsInfantryNecrons