Doomsday Ark
210 pts
Characteristics
M10"
T9
Sv3+
Inv4+
W14
LD7+
OC5
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Doomsday cannonRange 72"A D6+1Skill 3+S/AP/D 18 / -4 / 4BlastHeavy
- Gauss flayer arrayRange 24"A 5Skill 3+S/AP/D 4 / 0 / 1Lethal HitsRapid Fire 5
Abilities
- Damaged: 1-5 wounds remaining
- While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
- Overwhelming Obliteration
- In your Movement phase, if this model Remains Stationary, until the end of the turn, its doomsday cannon has the [DEVASTATING WOUNDS] ability.
- Deadly Demise D3
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
- Reanimation Protocols
- If your Army Faction is NECRONS, at the end of your Command phase, each friendly unit with this ability that is on the battlefield activates its Reanimation Protocols: - When a unit’s Reanimation Protocols activate, that unit heals D3 wounds.
Points
- 1 model210 pts
Keywords
NecronsVehicleFlyNecrons