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ATTRITIO

Night Shroud

140 pts

Characteristics

M20+"
T9
Sv3+
W14
LD7+
OC0

Ranged Weapons

  • Twin tesla destructorRange 36"A 6Skill 3+S/AP/D 8 / 0 / 2
    Sustained Hits 2Twin-linked

Abilities

Death Sphere Bombardment
Each time this model ends a Normal move, you can select one enemy unit it moved over during that move and roll six D6: for each 3+, that unit suffers 1 mortal wound.
Damaged: 1-5 wounds remaining
While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Deadly Demise D3
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6").  ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
Reanimation Protocols
If your Army Faction is NECRONS, at the end of your Command phase, each friendly unit with this ability that is on the battlefield activates its Reanimation Protocols:  - When a unit’s Reanimation Protocols activate, that unit heals D3 wounds.

Points

  • 1 model140 pts

Keywords

NecronsVehicleAircraftFlyFrameNecrons