The Silent King
Epic Hero420 pts
Characteristics
M8"
T10
Sv2+
Inv4+
W16
LD6+
OC6
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Annihilator beamRange 24"A 1Skill 2+S/AP/D 14 / -4 / 6
- Sceptre of Eternal GloryRange 24"A 2Skill 2+S/AP/D 10 / -3 / 3Devastating Wounds
- Staff of StarsRange 24"A 12Skill 2+S/AP/D 6 / -1 / 1Indirect Fire
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Armoured bulkRange MeleeA 1Skill 4+S/AP/D 4 / 0 / 1
- Weapons of the Final TriarchRange MeleeA 12Skill 2+S/AP/D 8 / -3 / 2Lethal Hits
Abilities
- Damaged: 1-6 wounds remaining
- While this unit’s Szarekh model has 1-6 wounds remaining, halve the Attacks characteristic of that model’s weapons, and each time this unit makes an attack, subtract 1 from the Hit roll.
- Voice of the Triarch
- At the start of the battle round, select one Triarch ability. Until the start of the next battle round, this unit has that ability.
- The Silent King (Aura)
- While a friendly NECRONS unit is within 6" of this unit's Szarekh model, improve that unit's Leadership characteristic by 1.
- Triarchal Menhirs
- If this unit’s Szarekh model is destroyed, all of this unit’s remaining Triarchal Menhir models are also destroyed.
- Reanimation Protocols
- If your Army Faction is NECRONS, at the end of your Command phase, each friendly unit with this ability that is on the battlefield activates its Reanimation Protocols: - When a unit’s Reanimation Protocols activate, that unit heals D3 wounds.
Points
- 3 models420 pts
Keywords
NecronsVehicleEpic HeroTriarchCharacterNecrons