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ATTRITIO

Tomb Citadel Walls

180 pts

Characteristics

M-
T13
Sv2+
Inv5+
W50
LD7+
OC0

Ranged Weapons

  • Gauss exterminatorRange 48"A 1Skill 4+S/AP/D 14 / -3 / 6
    Lethal Hits
  • Twin tesla destructorRange 36"A 6Skill 3+S/AP/D 8 / 0 / 2
    Sustained Hits 2Twin-linked

Abilities

Ziggurat Dock
One friendly **^^Monolith, Obelisk, Tesseract Vault**^^ or **^^Sentry Pylon**^^ model can start the battle on top of this Fortification’s ziggurat platform. While such a model is on this platform, that model's ranged weapons have the [HEAVY] ability. Any friendly model can be set up or end any type of move on the ramps or platform sections of this **^^Fortification**^^.
Phased Cover
Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this ^^**Fortification^^**, that model has the Benefit of Cover against that attack.
Damaged: 1-15 wounds remaining
While this model has 1‑15 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Fortification
While an enemy unit is only within Engagement Range of one or more ^^**Fortifications**^^ from your army: - That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll. - Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
Deadly Demise 3D6
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6").  ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
Reanimation Protocols
If your Army Faction is NECRONS, at the end of your Command phase, each friendly unit with this ability that is on the battlefield activates its Reanimation Protocols:  - When a unit’s Reanimation Protocols activate, that unit heals D3 wounds.

Points

  • 1 model180 pts

Keywords

FortificationTitanicVehicleFrameTomb CitadelNecronsNecrons