Kill Rig
145 pts
Characteristics
M10"
T10
Sv3+
W16
LD7+
OC5
Ranged WeaponsRangeABSSAPD
- Stikka kannon[Anti-Monster 2+, Anti-Vehicle 2+, Snagged]12"15+12-23
- Wurrtower[Hazardous, Psychic, Torrent]24"D3–12-3D6
- ’Eavy lobba[Blast, Indirect Fire]48"D65+602
Melee WeaponsRangeAWSSAPD
- Butcha boyz[Anti-Monster 4+, Anti-Vehicle 4+, Extra Attacks]Melee43+5-11
- Savage horns and hooves[Extra Attacks, Lance]Melee44+8-13
- Saw bladesMelee63+10-22
Abilities
- Deadly Demise D6
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
- Feel No Pain 6+
- This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost.
- Damaged: 1-5 Wounds Remaining
- While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Points
- 1 model145 pts
Keywords
TransportPsykerBeast SnaggaOrksMonsterAttacks Dx WeaponDamage Dx WeaponOrks