Mek Gunz
45 - 135 pts
Characteristics
M3"
T5
Sv5+
Inv6+
W6
LD8+
OC2
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- 1-2 Bubblechukka - big bubbleRange 48"A 2D6Skill 4+S/AP/D 6 / -1 / 1BlastBubblechukka
- 3-4 Bubblechukka - wobbly bubbleRange 48"A D6Skill 4+S/AP/D 9 / -2 / 3BlastBubblechukka
- 5-6 Bubblechukka - dense bubbleRange 48"A D3Skill 4+S/AP/D 12 / -3 / D6+3BlastBubblechukka
- Kustom mega-kannonRange 36"A D6Skill 4+S/AP/D 12 / -1 / D6BlastHazardous
- Smasha gunRange 48"A D3+1Skill 4+S/AP/D 9 / -3 / 3Blast
- Traktor kannonRange 48"A 1Skill 4+S/AP/D 10 / -2 / D6+1Anti-Fly 2+Devastating Wounds
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Grot crewRange MeleeA 6Skill 5+S/AP/D 2 / 0 / 1
Abilities
- Splat!
- Each time a model in this unit makes a ranged attack that targets a unit that is at its Starting Strength (excluding MONSTERS and VEHICLES), re-roll a Hit roll of 1.
- Da Shootiest Blasta
- Select one ranged weapon equipped by the bearer. That weapon gains the **[MELTA 3]** ability.
- Rezmekka's Redder Paint
- **^^Mounted Waaagh!boss**^^ model only. Add 2" to the Move characteristic of models in the bearer's unit, and models in the bearer's unit have the Fights First ability.
- Da Irongob
- At the start of the Fight phase, you can select one enemy **^^Infantry^^** unit within Engagement Rage of the bearer and roll one D6: on a 2+, that enemy unit suffers 3 mortal wounds and must take a Battle-shock test.
- Frazzle Field Generator
- Select one melee weapon equipped by the bearer. That weapon gains the **[DEVASTATING WOUNDS]** ability.
- Da Krushin' Armour
- - The bearer has a 4+ invulnerable save. - Add 1 to the bearer's Wounds characteristic. - Each time the bearer's unit ends a Charge move, select one enemy unit within Engagement Range of the bearer and roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds.
Points
- 1 model45 pts
- 2 models90 pts
- 3 models135 pts
Keywords
VehicleOrksGrotsAttacks Dx WeaponDamage Dx WeaponOrks