Mozrog Skragbad
LeaderEpic Hero125 pts
Characteristics
M10"
T8
Sv3+
Inv4+
W8
LD6+
OC3
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Big Chompa’s jawsRange MeleeA 3Skill 3+S/AP/D 7 / -2 / 4Devastating WoundsExtra Attacks
- GutrippaRange MeleeA 6Skill 2+S/AP/D 7 / -1 / 3Anti-Monster 4+Anti-Vehicle 4+
Abilities
- Da Bigger Dey Iz…
- Each time this model makes an attack that targets a **^^Monster^^** or **^^Vehicle^^** unit, add 1 to the Damage characteristic of that attack. Each time this model makes an attack that targets a **^^Titanic^^** unit, add 2 to the Damage characteristic of that attack instead.
- One Last Kill
- While this model is leading a unit, each time a model in that unit is destroyed by a melee attack, if it has not fought this phase, roll on D6; on a 4+, do not remove it from play. The destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.
- Leader
- This model can be attached to the following unit: - **^^Squighog Boyz^^**
- Blast
- Each time you gather attack dice for a **[BLAST]** weapon, add one additional **attack dice** for every five models that were in the target unit in the Select Targets step (rounding down). If this ability takes the form **[BLAST X]**, each time you gather **attack dice** for such a weapon, add **X** additional **attack dice** for every five models that were in the target unit in the Select Targets step (rounding down) instead. ***Example:** If a **[BLAST 2]** weapon with an **A** characteristic of 3 targets a unit containing 12 models, you would gather four additional **attack dice** for that
- Feel No Pain 5+
- This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost.
Points
- 1 model125 pts
Keywords
Epic HeroCharacterBeast SnaggaOrksMountedWarbossLeaderOrks