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ATTRITIO

Rukkatrukk Squigbuggy

85 pts

Characteristics

M12"
T7
Sv4+
Inv6+
W9
LD7+
OC3
Ranged WeaponsRangeABSSAPD
  • Sawn-off shotgun[Assault]12"25+401
  • Squig launchas[Blast, Ignores Cover, Indirect Fire]36"D6+65+5-12
Melee WeaponsRangeAWSSAPD
  • Saw bladesMelee44+7-12

Abilities

Buzzer Squigs
In your Shooting phase, after this model has shot, select one enemy unit (excluding MONSTERS and VEHICLES) hit by one or more of those attacks made with squig-launchas and roll one D6; on a 4+, until the end of your opponent's next turn, that enemy unit is hindered. While a unit is hindered, subtract 2" from its Move characteristic and subtract 2 from Advance and Charge rolls made for it.
Squig Mine
Once per battle, at the start of any phase, select one enemy unit within 3" of this model and roll one D6: on a 4+, that enemy unit suffers D6 mortal wounds. Designer’s Note: Place a Squig Mine token next to the model, removing it once this ability has been used.
Deadly Demise 1
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6").  ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th

Points

  • 1 model85 pts

Keywords

VehicleOrksSpeed FreeksOrks