Squighog Boyz
140 - 270 pts
Characteristics
M10"
T7
Sv4+
W4
LD7+
OC2
Ranged WeaponsRangeABSSAPD
- Saddlegit weapons[Assault]9"14+301
- Slugga[Close-quarters]12"15+401
- Stikka (ranged)[Assault, Anti-Monster 4+, Anti-Vehicle 4+]9"15+5-12
Melee WeaponsRangeAWSSAPD
- Big choppa[Anti-Monster 4+, Anti-Vehicle 4+]Melee43+6-12
- Squig jaws[Extra Attacks]Melee34+6-12
- Stikka (melee)[Anti-Monster 4+, Anti-Vehicle 4+, Lance]Melee33+5-12
Abilities
- Wild Ride
- You can ignore any or all modifiers to this unit’s Move characteristic and to Advance and Charge rolls made for this unit.
- Feel No Pain 5+
- This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost.
Points
- 4 models140 pts
- 8 models270 pts
Keywords
MountedBeast SnaggaGrenadesOrksOrks