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ATTRITIO

Squighog Boyz

140 - 270 pts

Characteristics

M10"
T7
Sv4+
W4
LD7+
OC2
Ranged WeaponsRangeABSSAPD
  • Saddlegit weapons[Assault]9"14+301
  • Slugga[Close-quarters]12"15+401
  • Stikka (ranged)[Assault, Anti-Monster 4+, Anti-Vehicle 4+]9"15+5-12
Melee WeaponsRangeAWSSAPD
  • Big choppa[Anti-Monster 4+, Anti-Vehicle 4+]Melee43+6-12
  • Squig jaws[Extra Attacks]Melee34+6-12
  • Stikka (melee)[Anti-Monster 4+, Anti-Vehicle 4+, Lance]Melee33+5-12

Abilities

Wild Ride
You can ignore any or all modifiers to this unit’s Move characteristic and to Advance and Charge rolls made for this unit.
Feel No Pain 5+
This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. 

Points

  • 4 models140 pts
  • 8 models270 pts

Keywords

MountedBeast SnaggaGrenadesOrksOrks