Warbikers
60 - 120 pts
Characteristics
M12"
T6
Sv4+
Inv6+
W4
LD7+
OC2
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- SluggaRange 12"A 1Skill 5+S/AP/D 4 / 0 / 1Close-Quarters
- Twin dakkagunRange 18"A 3Skill 5+S/AP/D 5 / 0 / 1AssaultRapid Fire 2Twin-linked
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Big choppaRange MeleeA 3Skill 3+S/AP/D 7 / -1 / 2
- ChoppaRange MeleeA 3Skill 3+S/AP/D 4 / -1 / 1
- Close combat weaponRange MeleeA 2Skill 3+S/AP/D 4 / 0 / 1
- Power klawRange MeleeA 3Skill 4+S/AP/D 9 / -2 / 2
Abilities
- Drive-by Dakka
- Each time a model in this unit makes a ranged attack that targets a unit within 9", improve the Armour Penetration characteristic of that attack by 1.
- Da Shootiest Blasta
- Select one ranged weapon equipped by the bearer. That weapon gains the **[MELTA 3]** ability.
- Rezmekka's Redder Paint
- **^^Mounted Waaagh!boss**^^ model only. Add 2" to the Move characteristic of models in the bearer's unit, and models in the bearer's unit have the Fights First ability.
- Da Irongob
- At the start of the Fight phase, you can select one enemy **^^Infantry^^** unit within Engagement Rage of the bearer and roll one D6: on a 2+, that enemy unit suffers 3 mortal wounds and must take a Battle-shock test.
- Frazzle Field Generator
- Select one melee weapon equipped by the bearer. That weapon gains the **[DEVASTATING WOUNDS]** ability.
- Da Krushin' Armour
- - The bearer has a 4+ invulnerable save. - Add 1 to the bearer's Wounds characteristic. - Each time the bearer's unit ends a Charge move, select one enemy unit within Engagement Range of the bearer and roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds.
Points
- 3 models60 pts
- 6 models120 pts
Keywords
MountedGrenadesOrksSpeed FreeksOrks