Carab Culln The Risen
Epic Hero250 pts
Characteristics
M8"
T10
Sv2+
W12
LD6+
OC4
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Tarsus ScorpiiRange MeleeA 5Skill 3+S/AP/D 12 / -3 / 4
Abilities
- Invulnerable Save
- 5+
- Death-hold
- When making ranged attacks, this model does not suffer the penalty to its Hit rolls for being within Engagement Range of one or more enemy units.
- Sustained Hits
- This ability always takes the form **[SUSTAINED HITS X]**. Each time an attack made with a **[SUSTAINED HITS]** weapon results in a **critical hit**, that attack results in a number of additional hits on the target as denoted by **X**. ***Example: An attack made with a **[SUSTAINED HITS 2]** weapon results in a **critical hit**. That attack therefore hits the target three times (once from the **critical hit**, and twice more from the **[SUSTAINED HITS 2]** ability).
- Ignores Cover
- Each time an attack is made with an **[IGNORES COVER]** weapon, the target cannot have the **benefit of cover** against that attack (13.08), including from rules that give a model or unit the **benefit of cover** (e.g. **Stealth**).
- Torrent
- Each time an attack is made with a **[TORRENT]** weapon, that attack automatically hits the target.
- One Shot
- Each weapon with this ability can only be selected to make attacks with once per battle. If a **destroyed** model is returned to a unit, all of its **[ONE SHOT]** weapons that have already been selected to make attacks with during the battle cannot be selected to make attacks with again. If a new unit is added to an army, all **[ONE SHOT]** weapons in that unit can be selected to make attacks with once per battle.
- Twin-linked
- Each time an attack is made with a **[TWIN-LINKED]** weapon, you can re-roll the **wound roll**.
- Devastating Wounds
- Each time an attack made with a **[DEVASTATING WOUNDS]** weapon results in a **critical wound**, the attack sequence for that attack ends and the target unit suffers a number of **mortal wounds** equal to the **D** characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks. **Mortal wounds** inflicted by **[DEVASTATING WOUNDS]** weapons can damage a maximum of one model for each **critical wound**; any remaining **mortal wounds** inflicted by that attack are lost. **Example: An attack made with a **[DEVASTATING WOUNDS]** weapon with a **D*
- Deadly Demise D3
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
- Rites of Battle
- Once per battle round, one unit from your army with this ability can use it when its unit is targeted with a Stratagem. If it does, reduce the CP cost of that use of that Stratagem by 1CP.
- Damaged: 1-4 wounds remaining
- While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Points
- 1 model250 pts
Keywords
VehicleWalkerImperiumSmokeCharacterEpic HeroDreadnoughtAdeptus AstartesSpace Marines