Deimos Predator
115 pts
Characteristics
M10"
T10
Sv3+
W11
LD6+
OC3
Ranged WeaponsRangeABSSAPD
- Conversion Beam Cannon[Conversion, Sustained Hits D3]24"13+7-13
- Heavy Bolter[Sustained Hits 1]36"33+5-12
- Heavy Flamer[Ignores Cover, Torrent]12"D6–5-11
- Hunter-killer missile[One Shot]48"12+14-3D6
- Infernus Cannon[Ignores Cover, Torrent]12"2D6–6-11
- Lascannon48"13+12-3D6+1
- Magna-Melta Cannon[Melta 4]18"23+12-4D6
- Storm bolter[Rapid Fire 2]24"23+401
- ➤ Plasma Destroyer - Standard[Blast]36"D33+8-22
- ➤ Plasma Destroyer - Supercharge[Blast, Hazardous]36"D33+9-33
Melee WeaponsRangeAWSSAPD
- Armoured TracksMelee34+601
Abilities
- Armoured Spearhead
- Each time this model makes an attack that targets an enemy unit, re-roll a Hit roll of 1 and, if that unit is within range of an objective marker you do not control, you can re-roll the Hit roll instead.
- Deadly Demise D3
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
- Damaged: 1-4 Wounds Remaining
- While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Points
- 1 model115 pts
Keywords
VehicleSmokeImperiumAdeptus AstartesAttacks Dx WeaponPlasmaDamage Dx WeaponSpace Marines