Devastator Squad
120 - 200 pts
Characteristics
M6"
T4
Sv3+
W2
LD6+
OC1
Ranged WeaponsRangeABSSAPD
- Bolt pistol[Close-Quarters]12"13+401
- Boltgun24"23+401
- Combi-weapon[Anti-Infantry 4+, Devastating Wounds, Rapid Fire 1]24"14+401
- Grav-cannon[Anti-vehicle 2+, Heavy]24"34+6-13
- Grav-pistol[Anti-vehicle 2+, Pistol]12"13+4-12
- Heavy Bolter[Heavy, Sustained Hits 1]36"34+5-12
- Lascannon[Heavy]48"14+12-3D6+1
- Multi-melta[Heavy, Melta 2]18"24+9-4D6
- ➤ Missile Launcher - Frag[Blast, Heavy]48"D64+401
- ➤ Missile Launcher - Krak[Heavy]48"14+9-2D6
- ➤ Plasma cannon - standard[Blast, Heavy]36"D34+7-21
- ➤ Plasma cannon - supercharge[Blast, Heavy, Hazardous]36"D34+8-32
- ➤ Plasma pistol - standard[Pistol]12"13+7-21
- ➤ Plasma pistol - supercharge[Hazardous, Pistol]12"13+8-32
Melee WeaponsRangeAWSSAPD
- Astartes ChainswordMelee43+4-11
- Close combat weaponMelee23+401
- Power fistMelee23+8-22
- Power weaponMelee33+5-21
- Thunder Hammer[Devastating Wounds]Melee24+8-22
Abilities
- Signum
- Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [IGNORES COVER] ability.
- Armorium Cherub
- Once per battle, after making a Hit roll for a model in this unit, you can change that roll to an unmodified 6.
Points
- 5 models120 pts
- 10 models200 pts
Keywords
InfantryGrenadesImperiumAdeptus AstartesSpace Marines