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ATTRITIO

Devastator Squad

120 - 200 pts

Characteristics

M6"
T4
Sv3+
W2
LD6+
OC1
Ranged WeaponsRangeABSSAPD
  • Bolt pistol[Close-Quarters]12"13+401
  • Boltgun24"23+401
  • Combi-weapon[Anti-Infantry 4+, Devastating Wounds, Rapid Fire 1]24"14+401
  • Grav-cannon[Anti-vehicle 2+, Heavy]24"34+6-13
  • Grav-pistol[Anti-vehicle 2+, Pistol]12"13+4-12
  • Heavy Bolter[Heavy, Sustained Hits 1]36"34+5-12
  • Lascannon[Heavy]48"14+12-3D6+1
  • Multi-melta[Heavy, Melta 2]18"24+9-4D6
  • ➤ Missile Launcher - Frag[Blast, Heavy]48"D64+401
  • ➤ Missile Launcher - Krak[Heavy]48"14+9-2D6
  • ➤ Plasma cannon - standard[Blast, Heavy]36"D34+7-21
  • ➤ Plasma cannon - supercharge[Blast, Heavy, Hazardous]36"D34+8-32
  • ➤ Plasma pistol - standard[Pistol]12"13+7-21
  • ➤ Plasma pistol - supercharge[Hazardous, Pistol]12"13+8-32
Melee WeaponsRangeAWSSAPD
  • Astartes ChainswordMelee43+4-11
  • Close combat weaponMelee23+401
  • Power fistMelee23+8-22
  • Power weaponMelee33+5-21
  • Thunder Hammer[Devastating Wounds]Melee24+8-22

Abilities

Signum
Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [IGNORES COVER] ability.
Armorium Cherub
Once per battle, after making a Hit roll for a model in this unit, you can change that roll to an unmodified 6.

Points

  • 5 models120 pts
  • 10 models200 pts

Keywords

InfantryGrenadesImperiumAdeptus AstartesSpace Marines