Repulsor
170 pts
Characteristics
M10"
T12
Sv3+
W16
LD6+
OC5
Ranged WeaponsRangeABSSAPD
- Heavy Onslaught Gatling Cannon[Devastating Wounds]24"123+601
- Hunter-slayer missile[Indirect Fire, One Shot]48"12+14-3D6
- Las-talon36"23+10-3D6+1
- Repulsor Defensive Array24"183+401
- Twin heavy bolter[Sustained Hits 1, Twin-linked]36"33+5-12
- Twin lascannon[Twin-linked]48"13+12-3D6+1
Melee WeaponsRangeAWSSAPD
- Armoured HullMelee64+801
Abilities
- Transport
- This model has a transport capacity of 14 ADEPTUS ASTARTES INFANTRY models. Each JUMP PACK, WULFEN, GRAVIS or TERMINATOR model takes up the space of 2 models and each CENTURION model takes up the space of 3 models.
- Emergency Combat Embarkation
- Once per turn, in your opponent’s Charge phase, after an enemy unit has selected targets for its charge but before it makes a Charge move, you can select one Adeptus Astartes unit from your army that was selected as a target of that charge. Provided that unit is not within Engagement Range of any enemy units and every model in that unit is within 3" of this Transport, it can embark within this Transport. The charging unit can then select new targets for its charge.
- Damaged: 1-5 Wounds Remaining
- While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
- Deadly Demise D6
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
Points
- 1 model170 pts
Keywords
VehicleImperiumSmokeAdeptus AstartesTransportFrameSpace Marines