Scout Squad
65 - 120 pts
Characteristics
M6"
T4
Sv4+
W2
LD6+
OC1
Ranged WeaponsRangeABSSAPD
- Astartes Shotgun[Assault]18"23+401
- Bolt pistol[Close-Quarters]12"13+401
- Boltgun24"23+401
- Heavy Bolter[Heavy, Sustained Hits 1]36"34+5-12
- Scout Sniper Rifle[Heavy, Precision]36"13+4-22
- ➤ Missile Launcher - Frag[Blast, Heavy]48"D64+401
- ➤ Missile Launcher - Krak[Heavy]48"14+9-2D6
Melee WeaponsRangeAWSSAPD
- Astartes ChainswordMelee43+4-11
- Close combat weaponMelee23+401
- Combat KnifeMelee33+4-11
Abilities
- Guerrilla Tactics
- At the end of your opponent’s turn, if this unit is more than 6" away from all enemy models, you can remove this unit from the battlefield and place it into Strategic Reserves.
- Infiltrators
- During deployment, if every model in a unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from your opponent’s deployment zone and all enemy units.
Points
- 5 models65 pts
- 10 models120 pts
Keywords
InfantryGrenadesImperiumSmokeAdeptus AstartesSpace Marines