Skip to main content
ATTRITIO

Commander In Crisis Battlesuit

Leader80 pts

Characteristics

M10"
T5
Sv3+
W5
LD7+
OC2
Ranged WeaponsRangeABSSAPD
  • Airbursting fragmentation projector[Blast, Indirect Fire]24"D63+301
  • Burst cannon18"43+501
  • Fusion blaster[Melta 2]12"13+9-4D6
  • Missile pod30"25+7-12
  • Plasma rifle18"13+8-33
  • T'au flamer[Ignores Cover, Torrent]12"D6401
  • Twin pulse carbine[Assault, Twin-linked]20"25+501
  • ➤ Cyclic ion blaster - overcharge[Hazardous]18"33+8-22
  • ➤ Cyclic ion blaster - standard18"33+7-11
Melee WeaponsRangeAWSSAPD
  • Battlesuit fistsMelee34+501

Abilities

Crisis Commander
While this model is leading a unit, each time a model in that unit makes a ranged attack, re-roll a Hit roll of 1.
Leader
This model can be attached to the following units: - **CRISIS BATTLESUITS** - **CRISIS FIREKNIFE BATTLESUITS** - **CRISIS STARSCYTHE BATTLESUITS** - **CRISIS SUNFORGE BATTLESUITS**
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.

Points

  • 1 model80 pts

Keywords

CharacterVehicleWalkerFlyBattlesuitT'au EmpireNon-KrootLeaderT’au Empire