Crisis Fireknife Battlesuits
100 pts
Characteristics
M10"
T5
Sv3+
W4
LD7+
OC2
Ranged WeaponsRangeABSSAPD
- Missile pod30"25+7-12
- Plasma rifle18"14+8-33
- Twin pulse carbine[Assault, Twin-linked]20"25+501
Melee WeaponsRangeAWSSAPD
- Battlesuit fistsMelee35+501
Abilities
- Fireknife
- Each time a model in this unit makes a ranged attack, re-roll a Hit roll of 1. If that attack targets a unit that is at its Starting Strength, you can re-roll the Hit roll instead.
- Weapon Support System
- Each time a model in this unit makes a ranged attack, you can ignore any or all modifiers to the Hit roll.
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Points
- 3 models100 pts
Keywords
VehicleWalkerFlyBattlesuitCrisisT'au EmpireFireknifeNon-KrootT’au Empire